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・ Milnsbridge
・ Milnthorpe
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・ Milo
・ Milo (bishop)
・ MILO (boot loader)
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Milo (video game)
・ Milo Academy Bridge
・ Milo Adorno
・ Milo Adventist Academy
・ Milo Allison
・ Milo Andrus
・ Milo Anstadt
・ Milo Aukerman
・ Milo B
・ Milo B. Lory
・ Milo Barnum Richardson
・ Milo Baughman
・ Milo Bigler
・ Milo Bloom
・ Milo Burcham


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Milo (video game) : ウィキペディア英語版
Milo (video game)

''MILO'' is a first-person adventure-puzzle computer game that challenges the player to solve 14 puzzles based in the world of MILO, an artificially intelligent computer. The game was developed by Crystalvision Software and released in 1996. Released in the wake of such titles as ''Myst'' and ''Pandora's Box'',〔''(Milo )''. Four Fat Chicks. April 2003. Retrieved 2009-02-15.〕 ''MILO'' was billed as a multimedia game and as an early example of 3D gaming.〔Bertrand, Michael J. ''( CD-ROM Does Not Mean Fun - A Review of MILO )''. Gamer's Zone. 1997.〕 The 16-track ambient soundtrack is composed by noted progressive rock musician, Warren Dale.〔Menshikov, Vitaly. ''(Warren Dale (USA) - 2004 - "The Burden of Duplicity" )''. 2004-08-13. Retrieved 2009-02-15.〕
==Plot==

The player is placed in the abandoned planet of an ancient and highly advanced civilization. This civilization had discovered the Keys to the Gateway of the Universe〔Drizzlers, Abdullah. ''(Milo )''. 2003-10-18. Retrieved 2009-02-15.〕 and as a consequence they had abruptly left their planet in a state of enlightenment to travel and search the far corners of the universe for even greater mysteries. The one thing this civilization left behind was MILO - the sentient artificial intelligence designed to act as caretaker for their planet while they were gone and guard for the Keys to the Gateway.
MILO has existed now for centuries, patiently awaiting the return of his creators. The lack of interaction with life during the intervening centuries, however, has been difficult for MILO on a mental level. By the time of the player's arrival on the planet, MILO has unfortunately lost much of its normal function and is now quite mad. Your task as the player is to unlock the Library which holds the Keys to the Gateway. To do this, you must solve a series of 14 puzzles often taking the form of a 2-person logic game with MILO (acting remotely through the electronic world) as your opponent. Upon completion of the all 14 puzzles, the player meets MILO face to face, and escapes the planet.〔House, Michael L. ''(MILO - Synopsis )''. All Game Guide. Retrieved 2009-02-15.〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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